Jan 28, 2008, 09:27 PM // 21:27
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#1
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Ascalonian Squire
Join Date: Dec 2005
Guild: The Great Shazam [WIN]
Profession: R/
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Party Formation AI commands
I am discovering that the single most annoying thing is that while vanquishing in Hard Mode, unless I spread out all of my heroes before each battle, they'll bucnh up and royally RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO themselves over via enemy nuking.
So, my suggestion is that you have little buttons to determine their formation, similar to the way you can select troops in an RTS and set their formation to spread out, circular, cluster, etc etc.
These sorts of formations would dictate their general movement and placement in a battle without you having to tell them where to go. They would also acknowledge where the force front is, and depending on their profession and weaponry, they would go to the front line, or back line. (A monk with an axe would go to the front, unless set to passive.)
Watcha think?
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Jan 28, 2008, 09:32 PM // 21:32
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#2
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Krytan Explorer
Join Date: Jan 2008
Location: Island of Undisclosed Location
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/signed
H/H bunching up annoys me to no end
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Jan 28, 2008, 09:47 PM // 21:47
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#3
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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Go shoot yourself!
Under PvE perspective, it's great.
Under PvP perspective, 1000x no no no and no. The only thing that Human is better than Hench is that they know how to spread. If you make them be able to spread. Go shoot yourself!
Anyway
/sign HAHAHAH
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Jan 28, 2008, 09:53 PM // 21:53
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#4
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Go to any of the Charr lands.
Attack a bunch of Charr.
See what they do.
Hey. If a bunch of charrs can do that, why not my heroes?
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Jan 28, 2008, 09:59 PM // 21:59
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#5
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Lion's Arch Merchant
Join Date: Dec 2007
Guild: KORM
Profession: R/Mo
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/signed
Heroes will even defy the laws of physics when attacking the enemy, all standing in one place so you cant even tell where they are.... not only is it not helpful when in combat, but it's also just ugly- hero's should at least have collision detection for each other. (and just collision detection would make for better spacing and body blocking)
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Jan 28, 2008, 09:59 PM // 21:59
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#6
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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/signed. we definately need some way to keep mhenlo from getting mhenl-owned by enemy nukers. (blisterbark anyone?)
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Jan 28, 2008, 10:11 PM // 22:11
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#7
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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Quote:
Originally Posted by MithranArkanere
Go to any of the Charr lands.
Attack a bunch of Charr.
See what they do.
Hey. If a bunch of charrs can do that, why not my heroes?
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WOW I love you Mith ahhhaha, What a spark of funny stuffs you have in mind HAHAHAHAHAHAHAHAHAHAHH!!! I love that and I wish Anet would make it but hey it's ANET. HAHAHAHA Too bad!
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